Kooeh: A Timeless Delight
A downloadable game for Windows
Go on a gastronomical journey and uncover the secrets of your family's recipe.
ABOUT THE GAME
Kooeh: A Timeless Delight is a cosy single-player narrative driven heartwarming restaurant management game about recollecting lost family recipes and reviving the family restaurant.
You play as a 20-something white collar worker who grew up in the kampung before relocating to the city for better career pastures. You were recalled back by your family to help clear up the family's dessert restaurant as it was closing down. Little did you know, you are about to go on a wild journey.
The game is an embalmination of the Malaysian culture and a gastronomical journey through time.
FEATURES
- Cute, cosy hand-drawn art style
- Meet a plethora of colorful casts
- Cultural mini games
- Nostalgic Malaysian culture
- Southeast Asian sweets and delights!
SOCIALS
Facebook - https://www.facebook.com/twilightfoundrygames
Twitter - https://twitter.com/tfgames_
Note: The game does not support any form of widescreen. In fact, the screen resolution settings might be a little wonky (we're still fixing that). If anything is out of alignment, a quick fix is to go to Settings -> Apply Settings.
Status | In development |
Platforms | Windows |
Author | Twilight Foundry Games |
Genre | Simulation |
Made with | Godot |
Tags | Cozy, cultural, Cute, Indie, Management, nostalgic, restaurant, Singleplayer, Story Rich, wholesome |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | Subtitles, Configurable controls, One button |
Links | Homepage |
Download
Click download now to get access to the following files:
Development log
- Kooeh v0.0.2.5 Update!Oct 11, 2023
- Kooeh v0.0.2.4Sep 30, 2023
Comments
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I like this game also ma
Hello, I like this game very much. But I would like to know why I found Chinese in the settings, but I still don't have Chinese when I enter the game.
I was able to play your demo at Level Up KL 2023! But didn't went far into demo. However, I had the chance to replay it again to the fullest at home. Unfortunately I wasn't able to record the gameplay to give you a full immersive of my comment, but I hope it helps.
First of all, I love the tapir so much, it's so cute and chonky. I'm also a big fan of MUOC who supports Malayan Tapir Conservation Centre.
I like how during the serving, there's a clear indication whether I've cooked the food/drink or not. I love that! I almost made double of the food. I would hope that there's an indication of such during the tutorial, I think that's what missing. You have the tutorial of clicking the pot to start cooking, but you don't have the indicator to click on the customer's speech bubble when it's highlighted = available food on the display. It took me a while to realise non-highlight speech bubble means I don't have the food prepared.
There's a little layering glitch where the customer left the seat and the seat graphic is above the customer's graphic.
I know this is just a demo and you may have this in mind already. It would be great to have a customer's patient indication or how long they would wait for the food before leaving.
I have an idea that you may already have in mind, when the customer tapau back, maybe it's the red plastic bag or maybe if they just tapau beverage it's ikat tepi! Ooh I love that small details if you do plan on adding that.
Overall, call me bias but I love the art and mechanics. Excited to see how the level progress and the ending.
Hello friend! Thank you so much for taking your time to try out our demo at the comfort of your own home! We kinda knew that not everyone would get to try during the event since it takes roughly 15-20 minutes per session and there are so many other awesome games in the area. We're glad we made the push to have a QR code for people who cannot stick around too long to scan and play at home hehe.
Really grateful to hear that you enjoyed the demo! We've taken all your feedback into consideration and yes, most of them are definitely already in our to-do list (especially small details like the ikat tepi tapau visuals, our creative director is really adamant about these small details!).
And thank you for highlighting to us that there is a conservation centre for Tapirs! We might look into how we can collaborate and potentially help our endangered friends to preserve a better future for them.
We hope that you continue to keep an eye out for this game! And thanks again for trying out! <3